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Goktimus Prime

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Everything posted by Goktimus Prime

  1. Gah! Freaking GADEP... I pre-ordered that toy and purchased it at its original retail price of 13000JPY, which should be about $165; I got this toy together with Encore Metroplex, so together they cost me 20000JPY which should've been $255... but nooo, when these toys came out in September 2008, the Australian economy finally felt the slug of the 2008 Global Financial Crisis and the AUD took a nosedive -- literally on the same day I got charged for those toys! :O So I ended up paying a bit over $300 for Gadep and Metroplex! :( :( It was like... I would have saved myself about $50 had the Australian economy been able to stave off the effects of the GFC for just one more day! Wuaaaaagh!! :( :fire
  2. MP Time Warrior. Hmm... this thread isn't as extremly fun as I'd hoped. Anyone else having extrem fun here?
  3. I totally agree. I also often help other collectors to get toys and vice versa just for the basic cost of toy and shipping if need be, but not more than that. I've never purchased a toy off a scalper and don't ever intend too. Buying off scalpers just encourages them to keep on scalping - the best way to make them stop is to not buy from them. Sometimes I see people complain about how difficult it is to find a toy and how expensive people are selling them online... yeah well, don't pay those stupidly inflated prices then! I'd rather go WITHOUT a toy than buy it at some stupid scalper price. I don't mind people buying multiples of the same toy for non-scalper reasons, with the possible exception of where that toy is uncommon or rare -- in that case I'm not fond of the idea of a single person buying multiples of that uncommon/rare toy solely for themselves (fair enough if they want to buy it for friends, that's different).
  4. So true! Speaking of ugly heads, this Transformer would have to have one of the f'ugliest heads amongst all Transformers.
  5. Might as well release an MP Cyclonus with both a 1986 style gun and Nebulan (much like say Hasbro's MP Rodimus). Ah man, remember the old days when Takara TFs came with a self-addressed survey card that let you nominate/request 3 characters that you'd like to see? That totally rocked during the TFC reissues and Binaltech! They stopped doing that after merging with TOMY. :(
  6. Broadside's always been a silly toy concept -- he's always either gonna be a puny aircraft carrier, or a massively oversized jet! :P Unless you suspend disbelief and pretend that he mass shifts between those moulds. ;) But either way, he's an iconic G1 character and deserves a toy IMHO. Also, his character is awesome because his only alt modes are a jet and boat, and he suffers from the Cybertronian equivalent of airsickness and seasickness! So he's screwed whenever he transforms into either mode! :D :D Aaah man, that's something I really miss about G1 -- when they made the tech specs profiles INTERESTING! What I reckon Hasbro should do is release a Generations Broadside with a regular G1 toy-accurate head (also same as he appeared in the cartoon), but then retool it with a G1-comic accurate head and repaint it; even as a BotCon exclusive. Call it "Wreckers Broadside" or something. That'd be sweet. :D I'd like that too. Or, if it must be modern, a freight train diesel locomotive. They did modernise Astrotrain for the Classics mould - he's a bullet train and space shuttle. Sure, the space shuttle suffers from carrying train kibble - but it's acceptable considering the challenges of engineering multiple alt-moded TFs (after all, even G1 Astrotrain had shuttle jets at the back of his locomotive mode, which was really the shuttle flipped outside down and covered in panels :P (although quite cleverly done for its time)). Not fond of the Classics colours - Henkei Astrotrain looks nicer IMO (ended up selling my Classics Astrotrain after getting Henkei ;)).
  7. Yeah... the thing I dislike about Alice is her robot mode. It does NOT look like a Transformer because there's NO alt mode kibble on her. The alt mode just flips inside out and transforms into this H.R. Geiger-esque metal monster. She effectively morphs into her robot mode, not 'transform' (as a Transformer does by displacing alt mode parts to reveal the robot inside, but the robot still carries alt mode parts on the robot). In the DVD commentary for TF1 Aaron Archer explained how he insisted that all the Transformers have identifiable alt mode parts in the robot mode, e.g. doors on Bumblebee's back, and he said, and I quote, "Transformers do not morph, okay? They transform." Of course... Archer was the genius who gave us Beast Machines where all the Maximals morphed from beast to robot and back. (@_@) I was hoping that he'd seen the light after that... but evidently not with Alice (I know that Hasbro didn't design Alice, but they would have approved her design as _everything_ in Transformers requires Hasbro's approval. They didn't send the design back telling Dreamworks to fix the robot so that it would have alt mode kibble). I think it would've been cool to see Alice walk around in robot mode with parts of her human form dangling from various parts of her body -- like that scene in A.I. where that robot secretary opens her face to reveal her robot face, but the human face is sitting on the top of her head. Yeah, I know. S'cool. :) :)
  8. Eeehhh, that's still a pretty weak homage (just as Alice is a weak Pretender homage). Yeah okay, I'll buy that. ;)
  9. The issue is that the toy is based on Animated design -- and I'm not saying it's bad, but it's visually a distinctively different aesthetic from Classicsverse and doesn't quite mesh. Not for me anyway. I mean, I really like Animated Arcee. She's the closest legit transforming toy that looks like G1 Arcee. But she still has Animated aesthetics, and I would love for Hasbro to give us a Generations Arcee. Also, I experienced massive quality issues with my Hasbro Animated Blitzwings - I bought one, it had a defect. Refunded it and bought another one from another store in another area, also defective. Refunded that and bought a third one from another store in yet another area - defect. So I gave up and kept it... then later got a TakaraTOMY Animated Blitzwing which is defect-free. So erm... yeah... I've had bad luck with Animated Blitzwing. :(
  10. TBH if I saw someone carrying 3 of the same toy, I'd give them a VERY dirty look too (and have choice words with them)... because it looks like scalping! :D If I were in that situation I'd say something reassuring like, "Don't worry, these weren't the last ones," or "It's okay, there's still more left." ;)
  11. Come to think of it, structures like buildings and bridges aren't great disguises because: a) They can't move b) If you transform/move, people are going to notice! Even a tree might be a better disguise because (most) people don't drive on/live in/work in trees. If a tree is missing, people might assume it fell down or someone cut it down. It's not going to draw as much attention as an entire missing building or bridge! :D The cool thing about Transformers alt modes is their ability to be not just robots in disguise, but to move about Earth without drawing attention to themselves. That's why I really like the idea of something plain like a bus, taxi, regular car etc. I like the idea that you could be walking past a Toyota Camry or a german shepherd or a pigeon or a ficus tree or vending machine or a traffic light or a lampost -- perfectly mundane things that you wouldn't pay a second thought to - could be alien robots in disguise. :) A building might be okay if it were fairly small... like maybe an outhouse, hahaha. :D Ooh, or a blue police phone box!! (:
  12. That's really weak. The only thing movie Scorponok has in common with his namesakes is: + Same name + He's a scorpion ...that's IT. How do we know it's a homage to G1 Scorponok or Beast Wars Scorponok or Energon Scorponok??? It's far to vague a reference to narrow it down and say, "Yes, that's a Beast Wars reference!" I mean, ROTF had an Insecticon in it... does that make it a reference to BW Insecticon? The toy is even called "Insecticon," which was first used as a character name in Beast Wars (in G1 it was only ever a sub group faction name). But maybe it's a reference to Energon Insecticon... who knows! The concept itself originated in G1. The G1 comics referred to the Transformers as possessing a "life essence," whereas in the G1 cartoon it was called the "laser core." If either were extinguished, then the Transformer would die. The term "Spark" originated from Beast Wars. The term "All Spark" also originated from Beast Wars, but it referred to the plane of existence "where all are one"; i.e. the source of Transformers Sparks and where they were destined to return upon death to add to the collective wisdom/knowledge of the All Spark. The Matrix was one way that one could commune with the All Spark, as by Optimus Prime and Rodimus Prime in the G1 cartoon (although they referred to it as communing with the Matrix, it was Beast Wars who coined the term "All Spark"). In Beast Machines we see Optimus Primal in the All Spark where he communicates with the Oracle and the deceased Spark of Rhinox. Oh, and Rhinox previously had to retrieve Optimus Primal's Spark from the All Spark when they rebuilt him as a Transmetal. The AllSpark Cube, while sharing the same name, is an entirely different concept, which is more like the Underbase from G1 - which was also a rectangular prism, incredible source of knowledge/power, ejected from Cybertron into space and eventually found its way to Earth and was destroyed (when it was absorbed by a Decepticon's body) except for a small sliver (which created Zombie Starscream :P). ;) :) I guess some people don't like them because they break away from the orthodox Japanese mecha design of Transformers. I'm not saying there's anything wrong with that, but whenever it happens there are people who complain. We first saw it with Beast Wars, then the movies, then Animated, now Prime. Although I don't know too many people who'd consider Beast Machines Silverbolt to be a fine looking toy. ;) Because metal is pliable like skin, it's stiff. And they want faces that can move mouths and physically emote without looking cartoony in a photo-realistic setting,
  13. That's just downright rude and disrespectful. And you would have a good case to argue assault, because if someone is snatching something from your hands, they've invaded your personal space in a hostile manner. I'd be giving that kid a good earbashing, or at very least call security. Sure, the toy still technically doesn't belong to you until you purchase it, but nobody has the right to invade your personal space like that. Children are to the world right now what Uwe Boll is to movies. Children are The Evil. Self-absorbed, sinister, nihilistic, self-absorbed, self-destructive, arrogant, whiny, ungrateful, unrepentent, impertinent, materialistic, illiterate, lazy, delusional, paranoid sacks of snot whose main function in life seem to repeat the word "MINE!" over and over and over again and raise the stress level of overworked, innocent or at least semi-innocent adults, whose main concern is the fairly benign goal of furthering the species. It depends... some kids are great, others are terrors. Or perhaps teach them this little thing called R E S P O N S I B I L I T Y. You guys are absolutely right about a lot of kids today being very self entitled... although it's the adults who are to blame, because we've raised them that way. Generation Y are imbued with a massive sense of self-righteousness and self-entitlement because since they were young they've been told by adults all about their rights. Children today are experts about their rights! They know what they're entitled to, they know what you can and can't do to them. Experts! And that's not necessarily a bad thing in itself... the bad part is when you teach children about rights, but don't teach them that rights come with responsibility! It's like when you see someone spouting something really offensive (like say, some homophobic crap). And when someone tells them to shut up, they cry, "Nuh-uh, Freedom of Speech! I have the right to say what I want." Umm... yes, you have the right to free speech, but with that comes a responsibility not to use that right to hurt other people! And if people are willing to abuse a right... then REMOVE (or diminish) it. There are great kids, and there are crap kids. And you'll find that the basic difference between them is that the bad kid is full of self-entitlement, whereas the good kid has this thing called self-responsibility. And studies have shown that kids who excel at school tend to be those to have a better developed sense of self-responsibility. For example, when a bad kid fails at school, they blame the teachers, they blame the school... it's everyone else's fault but their own! A good kid will just try their best to succeed, and if they struggle, they'll work harder or take the initiative to ask for help. Sure, sometimes you get bad teachers, sometimes life deals you lemons... laying blame on others isn't going to fix the problem. IMO an effective way of turning kids around onto the right path is just to teach them to accept responsibility for their own actions. Just the other day I said to kid, "Do whatever you want." And she said, "Really? Are you serious?", and I said, "Yep. You can even dress out of uniform if you want. Do what you like. Just be prepared to accept the consequences for your actions if you do it." -- she shut up after that. ;) When our 3 year old is being uncooperative, like not wanting to eat her food. I'll say to her, 「悪いコーナーに立ちたい?」("Do you want to stand in the naughty corner?")... she'll whimper for a bit, then shake her head... then start eating. And if she tries to refuse, I say to her, 「御飯を食べなかったら悪いコーナーに立っていなさいよ」("If you don't eat your food, you have to stand in the naughty corner"); i.e. I explicitly tell her what the exact consequences of her actions are. I've always done this with her since she was 1. After I deliver this ultimatum, most of the time she'll comply, and I usually promise a reward (i.e. we can watch Doctor Who after dinner, but she can't watch it if she doesn't eat :D). On the rare occasion when she still refuses, then it's Welcome to Cornersville. Population: You. ;) That's true. As parents all we can do is raise our kids as best we can and hope that they'll make the right choices. And let them know that with every choice comes a consequence - it may be a good consequence or bad consequence, but there will ALWAYS be a consequence. I've seen some good kids who hang out with bad kids, but they remain good kids. It's like, they can allow themselves to be friends with bad kids, but they're able to maintain a moral high ground and rise above their peers and not let them drag them down to their level. So they'll hang out, play together or what not, but when the bad kids wanna go off to do something bad like smoking, the good kid will just say, "No thanks, I'm right," Whenever I see kids like that, I applaud their parents. :) Yeah, but competent thieves don't stand around for ages staring at the product they want to steal. They'll rifle it in a second, ravage the packaging, slip the product in their pocket, then casually walk out of the store. It happens in a blink of an eye. For someone to be standing there carefully inspecting a way to open a package in order to steal it... they're not likely to be a shoplifter! Yeah, I don't see the point in buying something if you're not going to use it, and the primary use of a toy is to play with it. I don't buy books and not read them, or buy food and not eat it. Likewise if I buy a toy, I'm gonna want to play with it! If not, then I don't see the purpose in wasting my money on it. You mean like what I did with this MOSC Goldbug that I bought last year? ;) Ceebs dude. I just get the toy. If there's a defect, I bring it back for an exchange or refund. :P ...that sounds expensive. :O (I find collecting ONE of each toy to be dear enough!)
  14. Heh, for that very reason I skipped the Hasbro version and got Takara's. I can proudly call mine Octane (Destron Octone) and not Tankor. ;) :D Sure, Octane's not the greatest, but he's not a bad toy either. The tanker shell is tricky - you can either make it an accessory, or it becomes shell former kibble.
  15. You want Hasbro to be nice to us and give us a Classics Blitzwing, but at the same time give them a condescending backhanded slap by calling them "Hasblow"?? (-_-) I'm not denying that isn't a great idea -- I think it is. Hasbro gave us Classics Astrotrain, why not Blitzwing (and other G1 Triplechangers)? Sure beats another Bumblebee. I totally feel your frustration. But let's not forget our manners, otherwise Hasbro's just going to look at this thread and dismiss it as a bunch of self-entitled fanboys being demanding and rude. I don't know about you, but I don't walk into say a kiosk and say, "Give me a meat pie NOW!"... and if I did, I wouldn't blame the store attendant for telling me to copulate and go away. Remember, Hasbro does check board posts from time to time; and I'm assuming that this thread was made in the hope that someone from Hasbro will read it. I think it would be fantastic if Hasbro made Classics Blitzwing and other Triplechangers, and I would definitely buy them! :) Who's with me? -------------------------- Dear Hasbro, If you make Generations Triple Changers, I would be like this... :) Thank you.
  16. The earliest example of Optimus Prime with a mouth was in 1984/85 - Big Looker Storybook's "The Great Car Rally" showed Optimus Prime with a mouth. He also has a blue face (like Animated Prime, only 23-24 years earlier). Then in the episode "The Search For Alpha Trion" (original US airdate 12/11/85) Optimus Prime was shown without his mouthplate -- although that's really just an animation error and was never intentional. But still looks frea-kay! :P In the last issue of the Time Wars (#205, Feb 1987) Powermaster Super Optimus Prime's faceplate is damaged and we see a glimpse of what's underneath. In G1 US#76 (Jan 1991); "Still Life!") we see the shattered (but still living!) remains of Powermaster Super Optimus Prime with his faceplate shattered off. This appears to be the inspiration for the mouth underneath Masterpiece Optimus Prime's faceplate... Then there was Transformers Generation 2, where we actually got to see Optimus Prime's mouth a three times... #1 and twice in #12. 1995: G2 Go-Bot Optimus Prime had a mouth. 1997: Machine Wars Optimus Prime had a mouth. 1997-2001: Optimus Primal had a mouth in Beast Wars/Machines. 2005: Galaxy Convoy (Cybertron Optimus Prime) had a mouth. The Leader Class toy also was the first to feature a faceplate that could slide on and off. Clockwise from top left: Big Looker Great Car Rally, Cybertron, Machine Wars, Animated, Movieverse, G2 Go-Bot Where is the Beast Wars homage in movieverse? The closest I can think of is Alice, because she transforms into a human (which is an animal). But that appears unintentional -- conceptual designs explicitly refer to her as a "Pretender," even though that's not what Pretenders do, at least in G1 (they're just normal Pretenders who hide inside human or monster shells). But as far as the movieverse is concerned, she's a Pretender. For example? Not sure if that's an intended or coincidental homage. Also, Soundwave had hentacles in ROTF -- when he did the nasty with that satellite. ;) Yeah, from a technical POV head sculpts are usually always done well. Most Transformers have pretty reasonably well sculpted heads. Some heads may look ugly to me, but that's an entirely subjective concept. Like the "mutant" heads on Transformers Animorphs, I can't stand them and I think they look ridiculous... but from a technical POV they're not poorly sculpted or anything. I just don't like the look of them. Some heads are just poorly designed, likke the G2 Power Masters - but as awful as the designs are, I don't think they're poorly sculpted (not excellent either :P). An example of a poorly sculpted head might be the early reissues of G1 Jazz circa 2003 (therebouts); where the face was poorly resculpted giving Jazz a "poop-eating grin." But I think they fixed it up later on for reissue Stepper or Encore Jazz. But that's an example of something that's technically poorly sculpted -- ditto the Encore Constructicons (though not with the heads, but they suffer from other parts that are poorly resculpted). Tends to happen with some reissues (though they're a minority) rather than newly sculpted toys.
  17. Shadow Panther: I don't think people are necessarily ganging up on you, but as ShellformerV1 basically said, if you're going to say something that runs against the majority opinion, then you'd better be prepared to back yourself up. For example, if someone comes along and says, "G1 is crap" -- okay, there's nothing wrong with this opinion per se, but considering that the majority of folks here love G1, if someone's going to make this assertion, then they ought to be ready to explain why and counter any rebuttals that come along to cross-examine their opinions. Also... if any particular users really start to aggravate you, this board has an Ignore User function. Once you add a user onto that list, all of their posts becomes invisible to you... it's bliss. :D
  18. Spanner sorta transformed into his robot mode. If you recall, it was because the Decepticons built him into the Space Bridge that he'd designed (as a cruel and ironic "reward" for helping them); he wasn't designed to transform again, but summoned a lot of energy and willpower to quasi-transform and communicate with Blaster (asking him to end his misery). The problem with something like a bridge is similar to something like an open trailer... where are you going to store the robot parts in alt mode? Unless you just want the bridge to fold into a robotic shape, but that would look stupid. The nearest comparison I can think of are car carriers -- their trailers are kinda like bridges -- open, spacious/empty and designed to hold cars (a bridge much much more so). The trailers themselves are ill equipped to form a robot. e.g.: + G1 Ultra Magnus = trailer itself cannot form a robot, but rather becomes Ultra Magnus' power armour. Even so, it's a chunky trailer! + G1 Overload = trailer transforms into a vehicle for the cab robot. It cannot transform into a robot itself. + God Magnus (RiD Ultra Magnus) = the trailer becomes a pair of very long legs and feet for the robot, the rest is the cab unit. Titanium Series Ultra Magnus does incorporate the trailer into the robot, but again, a good part of it is the cab unit too. So trying to engineer a bridge former is like having something like a car carrier trailer with NO cab to incorporate into the robot mode -- only even MORE empty than the trailer, because at least the trailer has the back door/gate and wheels that they can incorporate. A bridge has the support struts and legs... that's it. Maybe you can try to squeeze some robot bits under the bridge, but either the bridge will end up looking chunky, or the robot will be compromised. Designing Transformers that transform into very streamlined/thin modes is hard -- look at any jet Transformer - and jets are far chunkier than a bridge! I prefer to think of unusual alt modes that would be possible/feasible for Hasbro to produce - not only in terms of engineering, but marketing too (i.e. that kids/fans would want to buy). Look at Ejector -- he was a toaster, but Hasbro made it and it sold! It wasn't a hot selling item, but it wasn't a massive pegwarmer either (not like say, all those Bumblebee repaints). Things like a taxi, submarine, commercial jet plane, bus, vending machine (give us Dispensor!) etc. would be possible and sellable. Look at Real Gear Robots... that line was GREAT at giving us unique alt modes like mobile phones, binoculars, MP3 player (w/ earphone), portable video game, digital cameras etc. -- heck, it even gave us a game controller! :O I really see no reason why we can't have buses and taxis... or more REGULAR cars and not just sports cars and race cars all the time. Why not a vehicle that's perfectly mundane like a Toyota Crown? ;) As I said before, that's one thing I love about Bumblejumper/Bumper and Bumblebee in G1 -- in 1984 we had lots of exotic sports cars and race cars -- then there were those two, a Mazda 323 and VW Beetle! And that's what I also love about Alternity Bumblebee and Cliffjumper as Suzuki Swifts... common everyday vehicles! Classics Bumblebee is done in the same vein too (although not a licensed vehicle, but it looks like a regular compact and not some exotic sports car). Ditto the alt mode choices for the ROTF Twins (as much as I'm not a fan of the robot modes or characters themselves - but I love their alt modes! Even the ice cream truck was a fantastic choice!!). It's funny... because Transformers is so chock full of unusual exotic vehicles that most people don't see every day (how often do you see a Lamborghini or F22 Raptor IRL??), regular everyday things have in themselves become an exotic novelty in Transformers!
  19. That's actually a good point. CGI is much more expensive than cel animation which does limit the number of characters you can appear. The G1 cartoon was jam packed with characters because Hasbro kept on pumping out new products and demanded that Sunbow put them into the show - when and where, which is why a lot of characters just seemingly appeared out of nowhere. There wasn't time for expositions because there was so much new product that had to be introduced. And the same happened with the Marvel US comics -- Budiansky was constantly under pressure to either remove or introduce new characters; that's why they had things like Transformers The Movie for the cartoon, and the Underbase Saga for the comics -- stories where old toys that were no longer in production and being promoted by Hasbro had to be removed so that new waves of toys could be introduced. You look at the casualties in these stories, like TFTM -- Optimus Prime, Brawn, Ratchet, Ironhide, Starscream, Megatron, Skywarp, Thundercracker, Bombshell, Kickback etc. -- yeah yeah, I know some of them were rebuilt into Galvatron, Cyclonus and Scourge/Sweeps -- but effectively TFTM removed a lot of 1984-85 toys and replaced them with 1986 toys. And that's another way to introduce new characters in a CGI show while maintaining sustainable affordability -- you need to axe certain characters before introducing new ones. That's what Beast Wars often did. Okay, let's drop Terrorsaur and Scorponok into lava - now we can introduce the two Fuzors. Aww, Dinobot's dead. Here comes Depth Charge. etc etc. That way Hasbro only had to pay Mainframe to maintain a set amount of CG models at any one time - never allowing the cast of on-screen characters to grow beyond a certain size. That's why a LOT of BW toys never saw the light of day in the cartoon -- Manterror, Bonecrusher, Razorbeast, B'Boom, Polar Claw, Insecticon, Iguanus, Wolfang, K-9, Retrax, Powerpinch, Jetstorm, Transquito, Sky Shadow, Bantor, Noctorro, Injector, Torca, Sonar, Scourge, Scarem et al. The cost of CG animation made it prohibitive. With cel animation it's easy. Look at Beast Wars II and Beast Wars Neo -- every figure made an appearance in one form or another in those series! And the Beast Wars movie (Lio Convoy's Crisis) featured lots of characters two, including three gestalts (one reason why we didn't see Tripredacus combine in BW is because it would have been more costly). Heck, even with models that made brief appearances they would often use "cheats" to reduce costs, like their pre-Earth robot forms being covered in darkness (which made it easier for BotCon to make toys for them since we didn't get a good look at them). The Tripredacus Council were covered in darkness and we never really got to see full body shots of them. And aside from their heads and hands, their body shapes seemed relatively simple -- they certainly don't look complex enough to transform into anything. Likewise images of pre-Earth Protoform X, covered in darkness. The Ravage model was really a "retooled" Transmetal Cheetor (little wonder that Takara followed suit when they made the X-9 Ravage toy ;)) and so on. Heck, even Michael Bay got cheap in ROTF and DOTM with all those Decepticon "Protoform Warriors" running about -- which I didn't like that much because they didn't look like Transformers :( (they looked to kibble-free... at least give them Cybertronian alt mode parts (like what they did with War Within/Dark Ages, Fall of Cybertron, War for Cybertron etc.). Heck, even Transformers Prime has done the same trick -- Tailgate is just a recoloured Cliffjumper but covered in darkness to obscure it. Makeshift was just a silhouette that we saw for a few seconds; the rest of the time he looked like Wheeljack. The Zombieformers all look the same, and of course, there's a limited set of Vehicons and Insecticons which they multiply to make an army -- it's not quite like say the Junkions where there were several different models (except in the scene where they're running into the spaceships and all look the same :P). Even Hardshell was a standard Insecticon model with a modified colour scheme. With the media-based TF lines, there seems to be a limited cast of characters. It's what happens when the Transformers are designed as show characters first, toys second. Look at Animated -- cel animated, but with a limited number of recurring characters. Mind you, Animated did have a LOT of different looking minor characters and background characters! We especially see this in some scenes on Cybertron. CG animators are less likely to go to the effort of say constructing Tracks, Beachcomber, Warpath, Grandus, Rattletrap etc. just to be used as minor characters or background characters due to the time and money required to build each model. Of course with cel animation, you just draw it in! :)
  20. It's not. Listen to the DVD/BR audio commentary. The show is primarily marketed at kids. That's not to say that TF Prime is a bad show per se... there are G1 fan elements in it for adults to enjoy, but the principal audience is kids. IMO the G1 Marvel comics (especially the UK comics) was the best written Transfomers story, followed by Beast Wars which I consider to be the best written TF TV series. That story was written at different levels to engage kids and adults. You had action and comedy for kids to enjoy, but it also had a serious running storyline, world building, a consequential war (TFPrime killed off Cliffjumper to mature the story and show that it's a consequential war, and that's cool, but look at Beast Wars - a LOT of their characters died! Only three Predacons and four Maximals survived at the end of the series... everyone else got slaughtered), scifi-fantasy (e.g. Megatron disrupting the time-space continuum), it delved into the existing G1/G2 continuity family, and some eps dealt with heavy issues, like Maximal No More (honour and shame), Code of Hero (self-sacrifice), Transmutate (prejudice, right to life)... the character of Rampage encapsulated the tragic tormented villain etc. It had well fleshed out characters and not just a bunch of archetypes running around. Also, remember that the key thing that drives a story is CHARACTER CHANGE - the protagonist(s)'s journey. Look at Scorponok in Marvel G1; started off as being a cruel and merciless tyrant, but changed to become someone who genuinely cared about the needs of the Decepticons under his command. The character explored the burden of command - do you choose to do something that you think is right but unpopular with your people, or do what's popular despite believing it's not in your people's best interests? How often do we see our own politicians playing the popularity game and making decisions that will make voters like them, rather than what's _really_ in the interests of the country or people? Sometimes you have to make the difficult decisions -- the ones that people will hate you for but you know is the right thing to do (like what Batman did at the end of the Dark Knight). Or look at Beast Wars... Cheetor began as this immature kid desperately trying to prove his worth in Season 1. By Season 2 he had resolved a bit more; still youthful and naive, but not quite as much of a hot shot. By Season 3 he'd become a more stoic character trying to prove himself in a more 'tough guy' kind of way - what Rattrap called "Cyber-Puberty." Then by Beast Machines he'd grown out of his immaturity and become a competent rational agent, but was doubted by his peers because of his youth and relative lack of experience. Much like when you've just graduated and you're having trouble finding work because although you have the qualifications, potential employers doubt you due to your lack of experience. And your desperate to prove yourself by gaining experience. We can see this in the leadership debacle between Cheetor and Optimus Primal. Take any of the Transformers from Animated or Prime... how many of them, by the latest episode, have changed to become different characters from when they started? Perhaps Prowl, but most of his development seemed to have occured before the timeline of the series and was told in flashbacks... rather than unfolding in 'real time' before our eyes. Sari probably experienced the most character change, and she isn't even really a proper Transformer! (there's certainly no toy of her!) I'm not a fan of TF stories that focus more on developing HUMANS over Transformers, because then the Transformers become more like set pieces than real characters. The Bay movies were pretty bad in this regard... they felt more like the Adventures of Sam & Friends, and the Autobots were like his accessories. (-_-) I agree. Like using Classicsverse/CHUGUR designs and doing a reboot (or continuing in the future of where G1 ended, like what Beast Wars did; maybe set it between the end of G2 and before BW?). I wouldn't mind a G1 "Special Edition" that digitally fixed up errors (like FIRRIB :P ;)). But I don't see the point of doing a full remake in CGI. Some things from G1 would be outdated anyway... TF Prime is a lot more contemporary with characters like Miko and Rav going about with a mobile phone and laptop computer etc. Heh... the episode where Prowl goes online in search for help and hooks up with Chip Chase's computer... that was _before_ the public internet existed - could you imagine if he tried to do that now? Prowl>Battle computer is down... can anybody help me? cH405_KiNg>stfu maelstrom86>lol, ye ladiesman217>asl? urfrend>Congratulations, you've won a holiday!
  21. I don't mind alien and other-worldly looking heads/faces -- it's cool from a scifi POV. In the first TF movie I thought this worked well. What I don't like is when Bay tried to take these alien looking robots and incorporate human-elements into their face/head designs. Come on... if you want to make them look alien then let them look alien. If you want them to look more humanlike, then do it that way. Trying to combine them just looks bad IMO. e.g. + Jetfire - that stupid beard + Mudflap and Skids -- plain ugly with uneven bug eyes, big ears and buck teeth. + Quejack - overbite teeth and ... glasses?? + The Wreckers -- Chav-bots in disguise + Sentinel Prime - braided beard? Oooookkkaaaaay. With some exceptions (like those listed above), overall I don't think that media TF toys are necessarily ugly per se. The fact is that G1's aesthetics is based on Japanese Mecha designs, which of course is Transformers' original heritage with Diaclone, Microman, Macross, Dorvack etc etc. But non-Japanese Mecha looking designs are necessarily a bad thing - it's just different. The first TF line to break away from this was Beast Wars. Some people back then accused them of being ugly and went all "Trukk Not Munky," but in the end it didn't matter as Beast Wars proved to be a smashing success and saved the Transformers brand from oblivion. With the live action movies, Michael Bay wanted to make the Transformers look very alien and otherworldly, which makes sense, because they're not from Earth! With Animated Hasbro went the complete other direction; instead of being highly detailed/realistic and alien looking, Animated Transformers looked far more human/organic and used the stylistically simplified aesthetics that's popular with contemporary American cartoons (e.g. Powerpuff Girls, Clone Wars, Ben 10 etc.). Remember that Animated was conceived before the first live action movie came out. At the time, Hasbro had no idea if that movie would be a success or if it would tank. As a back up, they decided to conceive a TF line that was the "opposite" of the live action movie -- just in case it proved unpopular. In fact, Bumblebee wasn't originally part of the original cast line up, it was Hot Shot. But when the movie did prove to be a success, they changed it to Bumblebee (but his personality is more like a hot shot). They of course then wrapped Animated up, concluding the story after Season 3 and leaving many characters with NO toys ever made (damn it!), because around the time when ROTF came out Hasbro decided that there was no need to continue the "back up plan" of Animated, and move forward with a new concept for a Transformers TV series and corresponding toy line. That's how they came up with TF Prime. If you talk to most kids, it's the live action movies that is more popular than G1. So naturally the TF Prime aesthetics were allowed to be inspired by the films, but are themselves also a stylised and distinct departure from the Bay designs. I quite like the way Peter Cullen described TF Prime -- it's the real Generation 2. Forget the G2 stuff, TF Prime is where the 2nd Generation of Transformers is happening! Whereas the Transformers of the 1980s and early to mid 1990s was the Transformers of our childhoods (our G1), TF Prime is now the Transformers of today's kids' childhoods -- it's their G1. TF Prime allows a whole new generation of kids to access Transformers, because G1 is daunting when one doesn't have a head full of G1 lore like we do. I know a 17-18 year old who picked up #0 of Re-Generation One during FCBD and he said that he found that issue totally confusing and had NO idea what it was on about! I on the other hand, found it rather dull because it was just a big recap of everything I already know, but I figure that it's not for people like us, but for people who didn't grow up with G1 and may not know the history of the old Marvel comics. But Re-Generation One is a series for us oldies. TF Prime isn't. Yes, there are tidbits for us to enjoy, but the primary market is kids. My daughter and I really enjoy watching TF Prime together, and I enjoy watching her get a buzz out of watching Transformers with a sense of wonder and excitement that I had when I watched G1 as a kid. And my daughter has seen G1 too, but she much prefers TF Prime. The same thing has happened with many other franchises -- look at the Avengers, Spider-Man, LotR etc. Most kids today will only know them from the recent franchises. When I talk to most kids, they don't know who Giant Man or the Wasp are (they also never complain that Kingpin and Nick Fury are black ;)), some of them can't imagine Spider-Man with artificial web shooters (they're more used to him being able to naturally shoot webs - though the new movie may change this perception, I don't know (I don't want to know -- I'll find out when I see the film, thanks)), and you mention Glorfindel or Tom Bombadil or the Hobbit uprising to most younger fans of Lord of the Rings? Except for the small minority who've bothered to read the books, they won't know what you're talking about. So except for the odd kid who's bothered to go back and read every G1 comic and every G1 cartoon (note: I have _never_ met such a kid), then they're not going to find G1 as accessible as say TF Prime. Yes, it's important to remember Transformers' roots, but it's also important to move on from it. And if anything, I don't think Transformers is moving away far enough... it's still too G1 for my tastes. One thing I really liked about Beast Wars was that it was a significant departure from G1, giving us something really new and fresh and not just a rehash of G1. Would it hurt to have a series that DOESN'T have Autobots and Decepticons or an Optimus or Megatron (or Bumblebee)? Having said all that... they really need to bring CHUGUR/Classicsverse back!! :D
  22. IMO the thing that made Armada different from previous lines was the over-dominance of gimmicks that hampered with engineering. Energon suffered from this too, and it got better with Cybertron (but some toys still suffered from being too gimmicky). Yes, there were plenty of examples of too gimmicky TF toys before Armada, such as the G1 Battlechargers, Firecons, G2 Power Masters, Retrax and so on - but on the whole, these toys were the exception, not the rule. In Armada we had a LOT of Transformers being loaded with gimmicks to the point where it just got silly -- and soon engineering took a back seat to these gimmicks. A good toy should have a gimmick that _compliments_ the engineering without compromising it. That's what they managed to do with some of the Cybertron toys, like Downshift. If you absolutely cannot stand the Cyber Planet Key gimmick on that toy, you can throw the key away and never play with it... but Downshift is still an excellent Transformers action figure without it. But look at say Armada Hot Shot -- the robot mode, particularly the upper part, is compromised because of the Mini-Con gimmick. This gave rise to the infamous "WhY mY ShOuLdErS hUrT?" derisive fan term that soon became the unofficial catchphrase for toys that had engineering compromised by gimmicks. The ultimate problem with Armada -- and many post-Armada toys continue to suffer from this -- is when they try to base a toy around a gimmick, rather than designing a gimmick to suit a toy. Electronic sound gimmicks are notoriously bad as they leave this chunky block that cannot be separated... the toy has to be designed around it. There are a few toys that manage to succeed as good toys despite having sound gimmicks, such as Animated Leader Megatron, but many many others that suffer because of it, such as TF1 and ROTF Leader Megatrons. <shudder> And even with the better sound gimmicked toys, I can tell you they could've been better if they didn't have the sound gimmick holding them back. People just prefer GOOD toys, regardless of fancy gimmicks. Good toys don't need fancy gimmicks. Look at a lot of the Car Robot figures (new moulds), except for Fire Convoy and God Magnus, they didn't have sound gimmicks. Look at Classicsverse (CHUGUR) - most of them are great toys... no fancy gimmicks. And those that do tend to cop more criticism than those which don't (e.g. Universe Silverbolt and Boobglide). The Armada toys would've been significantly better if they weren't so gimmicky. Look at Universe Hot Shot and compare him with Armada Hot Shot -- the former is what the latter would have been if they didn't bother with the gimmick. I'm not putting gimmicks down per se, but they work better when used/designed cleverly instead of just bunging them into almost every toy. People are passionate - and that's a good thing. :) Public criticism is a mixed bag. You do get a lot of nonsensical rubbish, but you do occasionally get valid criticisms which warrant paying attention to. You look at newspaper editors; they receive tonnes of letters, a lot of which would be crap. But if they occasionally find one that's good, they'll print it to promote discussion/thought about news issues; and good editors will select letters presenting valid arguments from different POVs to give readers a balance of different opinions if they can. So in a way, the editorial team acts as a filter, removing all the rubbish comments that people wouldn't want to read. The problem with the internet is that there is _NO_ such filter! You read _everything_ that people post! And back in the really early days of online Transfandom (1990s), things weren't so bad because it was mostly the more dedicated fans who never gave up on Transformers who were online. The worst we got was the vocal "Trukk Not Munky!" minority, but they soon died off as they either came to accept Beast Wars, or left the fandom. Yes, there were a few annoying discussions that got posted... but ATT soon compiled a list of "disallowed discussion topics", like "FIRRIB." Simply because everybody was sick to death about it and there was nothing to gain from newbies coming along and trying to start another debate over FIRRIB or whether or not Brawn died in TFTM or whether or not Unicron could beat the Death Star and other pointless crap that nobody gave a hoot about. But back then, such posts were few and far between. Nowadays they're becoming more commonplace with people starting discussions like, "Let's make a list of all predominantly purple Autobot toys!" (-_-) So I understand your frustration and having to sift through all the noise in search of the occasional post that you actually find worth reading (and then wondering if that was worth all the time/effort you spent searching :P) The Autobots had more new moulds. The only new moulded Pred was Gigatron (Megatron), but he suffered from being a 6-changer, then 10-changer. Jack of all trades, master of none. I don't think CR/RiD had much influence on Bayverse. Remember that the movie franchise is unlike most other TF franchises -- normally Transformers are engineered as toys first, then media designs are created later; but with the movies, the screen characters were created first by Dreamworks/Paramount - Hasbro had some input - but it was mostly Bay's babies. Then it was up to HasTak to design product based on those designs. And designing Transformers as screen characters is complete counter-intuitive to designing them as toys, because animators design Transformers as robots first, and then work out how to make them transform into the vehicles, whereas toy designers take vehicles and work out how to transform them into robots. Transformers have had humanoid robot modes since the very beginning of G1. Unless you're referring to more anthropomorphic looking and fully articulated robot modes that transform into vehicles. In that case, they weren't really the first -- the first came from late G2 with toys like the Laser Rods, Combat Heroes and definitely the Cyber Jets. Then later Machine Wars with their Basic figures (which were abandoned G2 concepts/designs). But the engineering was improved over the course of Beast Wars, and Takara did take that engineering and incorporate it with licensed vehicle modes for Car Robot, and that was damn cool. :) They probably didn't influence Bayverse, but you know what they did inspire? Binaltech (and thus Alternators). :) The Takara engineers have admitted this. :D The original toy concept of Mini-Cons is effectively dead. The Mini-Cons were my favourite part of Armada. These were small Micromaster-sized Transformers; most were jolly good TF toys in their own right, but who could plug onto larger Transformers and interact with the gimmicks. Many of the gimmicks were sucky, but the concept itself was kinda cool. But the Mini-Cons themselves are fully autonomously playable little action figures; and most Mini-Cons were sold separately without larger Autobots or Decepticons to interact with. You were encouraged to buy an Autobot or Decepticon for the Mini-Con to interact with, but it wasn't absolutely essential. They could all transform into little vehicles and do their thing. Even Over-Run who was Optimus Prime's Mini-Con could still be a jet and fly about without Optimus Prime. He wasn't only a gun. The PCC Mini-Cons are NOTHING of the sort. They are, as you pointed out, more like Nebulans -- who are really, from a toy POV, transformable accessories for Transformers. For example, if you have Pointblank but you lost Peacemaker... you can still play with Pointblank as a Transformer action figure. If you lost Pointblank but kept Peacemaker. Umm... you have a little dude who transforms into a gun but without its owner to wield it! TEH SUCK!! In this regard the PCC Mini-Cons and Arms Microns are a far cry from preceding Mini-Cons/Microns. They're NOT independent action figures, they're transformable accessories. So Mini-Cons, as independent action figures that could link with larger toys, that original Mini-Con concept is no more. So in that regard I would agree with the statement that "Mini-Cons are dead." They survive in name only (and are but a shadow of their original namesakes). Erm... we're talking about the toys rather than the canon. (<_<) Doesn't matter if these little things are humans, nebulans, robots or fungi... they're still basically transformable accessories, whereas the original Mini-Cons actually had autonomous play value. Evolution implies improvement or progress as one moves toward the future. i.e. things should be getting better and more awesome. I don't know about you, but I see PCC Mini-Cons and Arms Microns as an evolutionary step backward. (-_-) ^Arms Micron Fracas. A complete piece of crap if you don't have Scourge -- which nobody had when the toy first came out!! Just as well it was a store freebie.
  23. Not over a toy, but over toy fandom. Long story short, there was a guy - we didn't get along online, he got banned from our community. He tries cyberstalking me, but I try to block/ignore him as much as possible. Then he starts stalking me in real life. At one fan meet he approached the table where my friends and I were sitting, so I yelled at him to go away and leave me alone. He yells back. I yell for security. They escorted him out of the shopping centre. A few weeks later I take him to Community Justice Centre mediation (it's an alternative to taking someone to Court) and we have an agreement signed up where we're supposed to leave each other the hell alone (suits me just fine). I never seek him out, but he occasionally tries to communicate with me under false guises... but as soon as I find out it's him, either he gets banned again, or I block/ignore him. I have no interest in interacting with this guy in any way, shape or form, and I wish he'd just leave me alone. I guess some people are too self-centred/spoiled/arrogant/conceited to take no for an answer. (-_-)
  24. Wanna see balance? Try this! (no support assistance, just pure balance :D) Leadfoot's lightpiped eyes G1 Wreckers What if Wheeljack and Drift had a kid... Shinsengumi Bludgeon Perceptor shows off his balancing skills Look out! Here comes RtS Deluxe Optimus Prime! SMISH! WOOP! WOOP! WOOP! WOOP! WOOP!
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