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Review: Universe Onslaught Figure

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But...it doesn't combine... :tfemo

  • Replies 35
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Onslaught looks to be the best of the lot but the more I see of it, the more I'm thinking pass.

I'm just going to have to disagree with you here. The more I see this guy the more I want him. He oozes kickass-ness.

 

But...it doesn't combine... :tfemo

Combiners suck.

I just got Onslaught about 30 mins ago and I had no idea Onslaught was this big!! I found it a little ghey at first but now I'm staring at him...a big bad a$$. It works. Great toy but ya, I have issues of things not locking in quite as tight as I would like. But whatever, it is awesome...does not take away from the looks of this figure at all. WIN

i have to send mine back to hasbro, it was missing the grey clip part on his left leg...still a sweet figure though.

  • 1 month later...

"Combiners Suck". Methinks the unfortunate poster who made such a silly comment needs to go back to Transformers School, eh readers?

 

Anyway, ridiculous comments aside, the Japanese version seems OK, but:

 

1/ It still doesn't combine (BIG negative for this character).

 

2/ There are no sound effects just for the robot mode (the siren especially sounds silly in bot mode)

.

3/ The arm gun seems unfinished. It seems to me that the nozzle "clipped" into another, perhaps bigger attachment).

 

4/ The "SWAT" details seem out of place (much better to have army design as he is a COMBATICON, not a "Urban Pacifier-otron".

 

5/ His wheel that activates the truck engine starter sound effect (not crashing sound, although it's hard to tell the difference with the sample they used) makes the entire alt-mode non-free-wheeling (in fact, it makes the alt mode go round in circles!). Im sure a quick mod by some peeps here will sort that design flaw out though.

 

I hope that some kitbash company makes extra parts for him to combine with, say, movie "blackout" (aka: Vortex), Animated Swindle, etc.

"Combiners Suck". Methinks the unfortunate poster who made such a silly comment needs to go back to Transformers School, eh readers?

Hahahha....no. Learn to deal with the fact that people will have different opinions from your own.

 

Why do I dislike combiners? Well for one, the individual figures tend to suffer, as their possibility, transformation, weapons selection, or just their overall look is sacrificed for the sake of a combiner joint, a third "limb" mode, and a giant foot/fist selection.

 

Secondly, scale. Like most (sensible) TFans I recognize that scale is never going to be perfect in a TF line. Still, I can't really accept that a robot who is the combined form of a bunch of cars or construction vehicles can stand toe-to-toe with a robot who is the combined form of a bunch of jets. Sorry, no, doesn't work for me.

 

Finally, the characters suffer. I would rather get more unique characters by exploring the personalities of the individual team members then simple having them there to be "Devastator's foot" or "Superion's arm."

I prefer more characterization over combiners.

 

I'm not saying ditch the Constructicons, Aerialbots, etc....

By all means, release the individual team members. I would rather get five/six great-to-decent toys then one torso with a group of sacrificed limb-bots.

 

I've done that with the Constructicons, and I'm doing that with the Combaticons. I've got Universe Onslaught, Armada Cyclonus as Vortex, Cybertron Skywarp as Blast Off, and a Classics VS pack tank Megatron with a new head as Brawl. I'm just waiting on Animated Swindle. And I have no plans to kitbash them into a combined form.

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